So before we get started, I guess I better explain, in my indelible and simplified way, what ReShade is. The original post showing examples of ReShade in action can be found here. Beyond that I also realised that after some good old fashioned trial and error (and after accidentally borking my game in the process) I could really simplify what I had written and make it far less complicated and user friendly, if only for my future forgetful self. EDIT: As of Feb 8, 2019, I’ve had to completely rewrite the blog post that I did just yesterday since overnight with the update of my chosen preset so much had changed.
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